M:tG card similarity search
2G · Creature — Human Archer
{T}: Femeref Archers deals 4 damage to target attacking creature with flying. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Tilonalli's Summoner | 1R | Creature — Human Shaman | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. 1/1 |
| Initiate's Companion | 1G | Creature — Cat | Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. 3/1 |
| Karsus Depthguard | 2R | Creature — Viashino Warrior | Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3 |
| Karlach, Fury of Avernus | 4R | Legendary Creature — Tiefling Barbarian | Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) 5/4 |
| Quick Fixer | 2B | Creature — Azra Employee | Menace Whenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 2/3 |
| Barbarian General | 4R | Creature — Human Barbarian Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) 3/2 |
| Tomakul Honor Guard | 1G | Creature — Human Soldier | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1 |
| Woodland Patrol | 2G | Creature — Human Scout | Vigilance 3/2 |
| Tempest Drake | 1WU | Creature — Drake | Flying, vigilance 2/2 |
| Flaming Fist | 2W | Legendary Enchantment — Background | Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn." |