Card Codex

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17 May 2024: Card library updated.

Femeref Enchantress

GW · Creature — Human Druid

Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2

Similar cards

Color identity:
NameManaTypeText
Stormchaser Drake 1UCreature — Drake Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. 2/1
Up the Beanstalk 1GEnchantment When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card.
Bird Admirer 2GCreature — Human Archer Werewolf Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4
Mantle of Leadership 1WEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
Balshan Beguiler 2UCreature — Human Wizard Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. 1/1
Loose in the Park 1GEnchantment — Aura Enchant land When Loose in the Park enters the battlefield, draw a card, then draft a card from Loose in the Park's spellbook and exile it. {3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Ithilien Kingfisher 2UCreature — Bird Flying When Ithilien Kingfisher dies, draw a card. 2/1
Kingfisher 3UCreature — Bird Flying When Kingfisher dies, draw a card. 2/2
Palace Familiar 1UCreature — Bird Flying When Palace Familiar dies, draw a card. 1/1
Runewing 3UCreature — Bird Flying When Runewing dies, draw a card. 2/2
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