Card Codex

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17 May 2024: Card library updated.

Femeref Knight

2W · Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Jackknight 1WArtifact Creature — Cyborg Knight Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. 1/1
Kargan Intimidator 1RCreature — Human Warrior Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1
Fleshgrafter 2BCreature — Human Warrior Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn. 2/2
Daru Mender WCreature — Human Cleric Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature. 1/1
Spitting Slug 1GGCreature — Slug Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. 2/4
Frontline Medic 2WCreature — Human Cleric Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. 3/3
Hedron Blade 1Artifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Guardians' Pledge 1WWInstant White creatures you control get +2/+2 until end of turn.
Spiderwig Boggart 2BCreature — Goblin Shaman When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
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