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17 May 2024: Card library updated.

Fencer's Magemark

2R · Enchantment — Aura

Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.

Similar cards

Color identity:
NameManaTypeText
Hidden Blade 2Artifact — Equipment Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}
Fervent Strike RInstant Target creature gets +1/+0 and gains first strike and haste until end of turn.
Sky Spirit 1WUCreature — Spirit Flying, first strike 2/2
Voiceless Spirit 2WCreature — Spirit Flying, first strike 2/1
Hunting Velociraptor 2RCreature — Dinosaur First strike Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.) 3/2
Path of Mettle RWLegendary Enchantment When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Ambush Party 4RCreature — Human Rogue First strike, haste 3/1
Kithkin Greatheart 1WCreature — Kithkin Soldier As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. 2/1
Kessig Wolf 2RCreature — Wolf {1}{R}: Kessig Wolf gains first strike until end of turn. 3/1
Rust Monster 2RCreature — Beast First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. 2/1
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