Card Codex

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17 May 2024: Card library updated.

Fencer's Magemark

2R · Enchantment — Aura

Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.

Similar cards

Color identity:
NameManaTypeText
Noble Panther 1GWCreature — Cat {1}: Noble Panther gains first strike until end of turn. 3/3
Saberclaw Golem 5Artifact Creature — Golem {R}: Saberclaw Golem gains first strike until end of turn. 4/2
Titanium Golem 5Artifact Creature — Golem {1}{W}: Titanium Golem gains first strike until end of turn. 3/3
Whirling Strike 1RInstant Target creature gets +2/+0 and gains first strike and trample until end of turn.
Ranger en-Vec 1GWCreature — Human Soldier Archer Ranger First strike {G}: Regenerate Ranger en-Vec. 2/2
Blood Ogre 2RCreature — Ogre Warrior Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.) 2/2
War-Spike Changeling 3RCreature — Shapeshifter Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn. 3/3
Nightguard Patrol 2WCreature — Human Soldier First strike, vigilance 2/1
Siege Modification 1RREnchantment — Aura Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +3/+0 and has first strike.
Boros Recruit R/WCreature — Goblin Soldier ({R/W} can be paid with either {R} or {W}.) First strike 1/1
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