Card Codex

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17 May 2024: Card library updated.

Feral Instinct

1G · Instant

Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Revelation of Power 1WInstant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Act of Heroism 1WInstant Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Compelled Duel 1GSorcery Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Emergent Growth 3GSorcery Target creature gets +5/+5 until end of turn and must be blocked this turn if able.
Agent of Shauku 1BCreature — Human Mercenary {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Vulshok Heartstoker 2RCreature — Human Shaman When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
Supply Drop 3Artifact Flash When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. {4}, {T}, Sacrifice Supply Drop: Draw a card.
Demonspine Whip BRArtifact — Equipment {X}: Equipped creature gets +X/+0 until end of turn. Equip {1}
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