M:tG card similarity search
2G · Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.
Name | Mana | Type | Text |
---|---|---|---|
Solidarity | 3W | Instant | Creatures you control get +0/+5 until end of turn. |
Steadfastness | 1W | Sorcery | Creatures you control get +0/+3 until end of turn. |
Virtuous Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. |
Vitalizing Wind | 8G | Instant | Creatures you control get +7/+7 until end of turn. |
Warrior's Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. |
Warrior's Honor | 2W | Instant | Creatures you control get +1/+1 until end of turn. |
Dwarven Lightsmith | 5W | Creature — Dwarf Cleric | Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4 |
Benalish Honor Guard | 1W | Creature — Human Knight | Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2 |
Dwarven Hammer | 2R | Artifact — Equipment | When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3} |
Kiddie Coaster | Artifact — Attraction | Visit — Creatures you control get +1/+0 until end of turn. |