Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feral Throwback

4GG · Creature — Beast

Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 3/3

Similar cards

Color identity:
NameManaTypeText
Prodigal Pyromancer 2RCreature — Human Wizard {T}: Prodigal Pyromancer deals 1 damage to any target. 1/1
Prodigal Sorcerer 2UCreature — Human Wizard {T}: Prodigal Sorcerer deals 1 damage to any target. 1/1
Zuran Spellcaster 2UCreature — Human Wizard {T}: Zuran Spellcaster deals 1 damage to any target. 1/1
Glamorous Outlaw 3UBRCreature — Vampire Rogue When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5
Pyre Spawn 4RRCreature — Elemental When Pyre Spawn dies, it deals 3 damage to any target. 6/4
Sizzling Barrage 1RInstant Sizzling Barrage deals 4 damage to target creature that blocked this turn.
Devastate 3RRSorcery Destroy target land. Devastate deals 1 damage to each creature and each player.
Dragon's Claw 2Artifact Whenever a player casts a red spell, you may gain 1 life.
Rhystic Lightning 2RInstant Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
Sworn Defender 2WWCreature — Human Knight {1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. 1/3
Page 205