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17 May 2024: Card library updated.

Ferocity of the Wilds

2R · Enchantment

Attacking non-Human creatures you control get +1/+0 and have trample.

Similar cards

Color identity:
NameManaTypeText
Earthshaker Dreadmaw 4GGCreature — Dinosaur Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. 6/6
Raiders' Spoils 3BEnchantment Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.
Fetid Horror 3BCreature — Shade Horror {B}: Fetid Horror gets +1/+1 until end of turn. 1/2
Winding Wurm 4GCreature — Wurm Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/6
Igneous Golem 5Artifact Creature — Golem {2}: Igneous Golem gains trample until end of turn. 3/4
Malachite Golem 6Artifact Creature — Golem {1}{G}: Malachite Golem gains trample until end of turn. 5/3
Wyleth, Soul of Steel 1RWLegendary Creature — Human Warrior Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it. 2/2
Adamant Will 1WInstant Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Destined 1BInstant Target creature gets +1/+0 and gains indestructible until end of turn.
Mortal's Resolve 1GInstant Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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