Card Codex

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17 May 2024: Card library updated.

Ferocity of the Wilds

2R · Enchantment

Attacking non-Human creatures you control get +1/+0 and have trample.

Similar cards

Color identity:
NameManaTypeText
Timber Protector 4GCreature — Treefolk Warrior Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. 4/6
Stampede Driver GCreature — Human Spellshaper {1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1
Pathbreaker Ibex 4GGCreature — Goat Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. 3/3
Armament Master WWCreature — Kor Soldier Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2
Thirsting Bloodlord 2BBCreature — Vampire Other Vampires you control get +1/+1. 3/3
Behind the Scenes 2BEnchantment Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Guardian Augmenter 2GCreature — Troll Wizard Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Legion Lieutenant WBCreature — Vampire Knight Other Vampires you control get +1/+1. 2/2
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