M:tG card similarity search
1G · Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
| Name | Mana | Type | Text |
|---|---|---|---|
| Nebelgast Beguiler | 4W | Creature — Spirit | {W}, {T}: Tap target creature. 2/5 |
| Savaen Elves | G | Creature — Elf | {G}{G}, {T}: Destroy target Aura attached to a land. 1/1 |
| Kindred Denial | 2UU | Instant | Counter target spell. Seek a card with the same mana value as that spell. |
| Ophidian Eye | 2U | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
| Excoriate | 3W | Sorcery | Exile target tapped creature. |
| Expel | 2W | Instant | Exile target tapped creature. |
| Skemfar Elderhall | Land | Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. | |
| Two Streams Facility | Plane — Apalapucia | Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa. | |
| Daxos the Returned | 1WB | Legendary Creature — Zombie Soldier | Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have." 2/2 |
| Raiders' Karve | 3 | Artifact — Vehicle | Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 |