M:tG card similarity search
1G · Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Name | Mana | Type | Text |
---|---|---|---|
Nantuko Elder | 2G | Creature — Insect Druid | {T}: Add {C}{G}. 1/2 |
Sejiri Steppe | Land | Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}. | |
Elder Brain | 5BB | Creature — Horror | Menace Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 6/6 |
Temple of the False God | Land | {T}: Add {C}{C}. Activate only if you control five or more lands. | |
Rivaz of the Claw | 1BR | Legendary Creature — Viashino Warlock | Menace {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it." 3/3 |
Alloy Golem | 6 | Artifact Creature — Golem | As Alloy Golem enters the battlefield, choose a color. Alloy Golem is the chosen color. (It's still an artifact.) 4/4 |
Cabal Coffers | Land | {2}, {T}: Add {B} for each Swamp you control. | |
Grell Philosopher | 2U | Creature — Horror Wizard | Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. 1/4 |
James, Wandering Dad | 2U | Legendary Creature — Human Scientist | {T}: Add {C}{C}. Spend this mana only to activate abilities. 2/4 |
Scaled Nurturer | 1G | Creature — Dragon Druid | {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life. 0/2 |