M:tG card similarity search
2GG · Sorcery
Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Abzan Advantage | 1W | Instant | Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
| Powerstone Engineer | 1W | Creature — Human Artificer | When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/1 |
| Corrupt Court Official | 1B | Creature — Human Advisor | When Corrupt Court Official enters the battlefield, target opponent discards a card. 1/1 |
| Klothys's Design | 5G | Sorcery | Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) |
| Broken Dam | U | Sorcery | Tap one or two target creatures without horsemanship. |
| Angelic Sell-Sword | 4W | Creature — Angel Mercenary | Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4 |
| Inventors' Fair | Legendary Land | At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts. | |
| Staff of the Wild Magus | 3 | Artifact | Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. |
| Zodiac Rabbit | G | Creature — Rabbit | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
| Inscription of Ruin | 2B | Sorcery | Kicker {2}{B}{B} Choose one. If this spell was kicked, choose any number instead. • Target opponent discards two cards. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Destroy target creature with mana value 3 or less. |