Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fervor

2R · Enchantment

Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Similar cards

Color identity:
NameManaTypeText
Wicked Guardian 3BCreature — Human Noble When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card. 4/2
Volo, Guide to Monsters 2GULegendary Creature — Human Wizard Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) 3/2
Markov Retribution 2RSorcery Choose one or both — • Creatures you control get +1/+0 until end of turn. • Target Vampire you control deals damage equal to its power to another target creature.
Wildgrowth Walker 1GCreature — Elemental Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3
Nether Shadow BBCreature — Spirit Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. 1/1
Prophetic Ravings REnchantment — Aura Enchant creature Enchanted creature has haste and "{T}, Discard a card: Draw a card."
Hakbal of the Surging Soul 2GULegendary Creature — Merfolk Scout At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. 3/3
Hunter Sliver 1RCreature — Sliver All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) 1/1
Mausoleum Harpy 4BCreature — Harpy Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy. 3/3
Skullbriar, the Walking Grave BGLegendary Creature — Zombie Elemental Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. 1/1
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