Card Codex

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17 May 2024: Card library updated.

Festering Goblin

B · Creature — Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Death Frenzy 3BGSorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Hazardous Conditions 2BGSorcery Creatures with no counters on them get -2/-2 until end of turn.
Phyrexian Debaser 3BCreature — Phyrexian Carrier Flying {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. 2/2
Rabid Rats 1BCreature — Rat {T}: Target blocking creature gets -1/-1 until end of turn. 1/1
Blight Grenade 4BSorcery Destroy target creature. All creatures get -3/-3 until end of turn.
Cabal Trainee BCreature — Human Minion Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. 1/1
Bleeding Edge 1BBSorcery Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Marsh Casualties BBSorcery Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
Wilderness Hypnotist 2UUCreature — Merfolk Wizard {T}: Target red or green creature gets -2/-0 until end of turn. 1/3
Compound Fracture BInstant Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.
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