Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Festival

W · Instant

Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.

Similar cards

Color identity:
NameManaTypeText
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
Painwracker Oni 3BBCreature — Demon Spirit Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre. 5/4
The Master, Formed Anew UBLegendary Creature — Time Lord Rogue Body Thief — When you cast this spell, you may exile a creature you control and put a takeover counter on it. You may have The Master, Formed Anew enter the battlefield as a copy of a creature card in exile with a takeover counter on it. 0/1
Blade Historian R/WR/WR/WR/WCreature — Human Cleric Attacking creatures you control have double strike. 2/3
Iraxxa, Empress of Mars 2RRLegendary Creature — Alien Warrior Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token. 5/4
Mogg Salvage 2RInstant If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.
Judoon Enforcers 5RWCreature — Alien Rhino Soldier Trample No more than one creature can attack you each combat. Suspend 6—{1}{R}{W} (Rather than cast this card from your hand, you may pay {1}{R}{W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Flaming Fist 2WLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Null Chamber 3WWorld Enchantment As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.
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