Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Festival

W · Instant

Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.

Similar cards

Color identity:
NameManaTypeText
Flameborn Hellion 5RCreature — Hellion Haste Flameborn Hellion attacks each combat if able. 5/4
Thumbscrews 2Artifact At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.
Swinging Ship Artifact — Attraction Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Hydrolash 2UInstant Attacking creatures get -2/-0 until end of turn. Draw a card.
Drown in Dreams X2UInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards.
Heartless Pillage 2BSorcery Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Valiant Farewell 1WInstant Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
Enkira, Hostile Scavenger 3BGLegendary Creature — Human Warrior When Enkira, Hostile Scavenger enters the battlefield, create two Walker tokens. (They're 2/2 black Zombie creatures.) As long as Enkira is equipped, it must be blocked if able. Whenever Enkira and at least two Zombies attack, Enkira gains indestructible until end of turn. 3/3
Mind Ravel 2BSorcery Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
Asylum Visitor 1BCreature — Vampire Wizard At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/1
Page 405