Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Festival of the Guildpact

XW · Instant

Prevent the next X damage that would be dealt to you this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Glyph of Destruction RInstant Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.
Heroism 2WEnchantment Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
Vine Snare 2GInstant Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Pack Leader 1WCreature — Dog Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. 2/2
Alabaster Potion XWWInstant Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.
Samite Alchemist 3WCreature — Human Cleric {W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. 0/2
Weathered Bodyguards 5WCreature — Human Soldier As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead. Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/5
Khârn the Betrayer 3RLegendary Creature — Astartes Berserker Berzerker — Khârn the Betrayer attacks or blocks each combat if able. Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards. The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it. 5/1
Healer's Headdress 2Artifact — Equipment Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Orim's Cure 1WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Prevent the next 4 damage that would be dealt to any target this turn.
Page 29