Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Feudkiller's Verdict

4WW · Tribal Sorcery — Giant

You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.

Similar cards

Color identity:
NameManaTypeText
Mardu Hordechief 2WCreature — Human Warrior Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token. 2/3
Omen of the Sun 2WEnchantment Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.
Heart's Desire GSorcery — Adventure Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
Rider in Need 2WSorcery — Adventure Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
Ardenvale Fealty 1WInstant — Adventure Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)
Regna, the Redeemer 5WLegendary Creature — Angel Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. 4/4
Narrow-Minded Baloney Fireworks Stickers {TK}{TK} — Whenever this creature attacks, you gain 2 life. {TK}{TK}{TK} — Vigilance, reach {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 7/7
Gather the Townsfolk 1WSorcery Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Adanto, the First Fort Legendary Land (Transforms from Legion's Landing.) {T}: Add {W}. {2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Emeria's Call 4WWWSorcery Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Page 4