M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Borrowed Malevolence | B | Instant | Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +1/+1 until end of turn. • Target creature gets -1/-1 until end of turn. |
| New Horizons | 2G | Enchantment — Aura | Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color." |
| Zygon Infiltrator | 2U | Creature — Alien Shapeshifter Soldier | Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2 |
| Citadel Siege | 2WW | Enchantment | As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. |
| Stolen Goodies | 3G | Sorcery — Adventure | Distribute three +1/+1 counters among any number of target creatures you control. |
| Slurrk, All-Ingesting | 5G | Legendary Creature — Ooze | Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 0/0 |
| Mystic Subdual | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.) |
| Time of Heroes | 1W | Enchantment | Each creature you control with a level counter on it gets +2/+2. |
| Grafted Growth | 2G | Enchantment — Aura | Enchant land When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color." |
| Presence of the Master | 3W | Enchantment | Whenever a player casts an enchantment spell, counter it. |