M:tG card similarity search
2U · Legendary Enchantment — Background
Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
Name | Mana | Type | Text |
---|---|---|---|
Lullmage Mentor | 1UU | Creature — Merfolk Wizard | Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell. 2/2 |
Darling of the Masses | 2GW | Creature — Elf Citizen | Other Citizens you control get +1/+0. Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token. 2/4 |
Thatcher Revolt | 2R | Sorcery | Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step. |
Squire's Devotion | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has lifelink. When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink. |
Form of the Squirrel | G | Enchantment | As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells. |
Captain's Call | 3W | Sorcery | Create three 1/1 white Soldier creature tokens. |
Tura Kennerüd, Skyknight | 2WUU | Legendary Creature — Human Knight | Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3 |
Sethron, Hurloon General | 3RR | Legendary Creature — Minotaur Warrior | Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token. {2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.) 4/4 |
Paradise Mantle | 0 | Artifact — Equipment | Equipped creature has "{T}: Add one mana of any color." Equip {1} |
Banshee's Blade | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |