M:tG card similarity search
3R · Creature — Efreet
Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet. 5/2
Name | Mana | Type | Text |
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Kinscaer Harpoonist | 3U | Creature — Kithkin Soldier | Flying Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn. 2/2 |
Defensive Formation | W | Enchantment | Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it. |
Virtus the Veiled | 2B | Legendary Creature — Azra Assassin | Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) Deathtouch Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. 1/1 |
Mindstab Thrull | 1BB | Creature — Thrull | Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards. 2/2 |
Gilded Cerodon | 4R | Creature — Beast | Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. 4/4 |
Hollow Warrior | 4 | Artifact Creature — Golem Warrior | Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.) 4/4 |
Fangren Pathcutter | 4GG | Creature — Beast | Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. 4/6 |
Witherscale Wurm | 4GG | Creature — Wurm | Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. 9/9 |
Mogg Assassin | 2R | Creature — Goblin Assassin | {T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. 2/1 |
Gargoyle Sentinel | 3 | Artifact Creature — Gargoyle | Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3 |