Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fiddlehead Kami

4G · Creature — Spirit

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. 3/3

Similar cards

Color identity:
NameManaTypeText
Terror of Kruin Pass Creature — Werewolf Double strike Werewolves you control have menace. (They can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3
Goblin Electromancer URCreature — Goblin Wizard Instant and sorcery spells you cast cost {1} less to cast. 2/2
Cemetery Prowler 1GGCreature — Wolf Vigilance Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. 3/4
Revel in Silence WWInstant Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence.
Krallenhorde Killer Creature — Werewolf {3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer. 2/2
Ihsan's Shade 3BBBLegendary Creature — Shade Knight Protection from white 5/5
Grand Abolisher WWCreature — Human Cleric During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. 2/2
Mnemonic Betrayal 1UBSorcery Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal.
Skaab Ruinator 1UUCreature — Zombie Horror As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast Skaab Ruinator from your graveyard. 5/6
Tidewater Minion 3UUCreature — Elemental Minion Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4
Page 242