M:tG card similarity search
1W · Creature — Human Cleric
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Rubble | 2R | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step. |
Adriana, Captain of the Guard | 3RW | Legendary Creature — Human Knight | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4 |
Ioreth of the Healing House | 2U | Legendary Creature — Human Cleric | {T}: Untap another target permanent. {T}: Untap two other target legendary creatures. 1/4 |
Exhaustion | 2U | Sorcery | Creatures and lands target opponent controls don't untap during their next untap step. |
Spiteful Shadows | 1B | Enchantment — Aura | Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller. |
Joven's Ferrets | G | Creature — Ferret | Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step. 1/1 |
Ragnar | GWU | Legendary Creature — Human Cleric | {G}{W}{U}, {T}: Regenerate target creature. 2/2 |
Insult | 2R | Sorcery | Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. |
Arena of the Ancients | 3 | Artifact | Legendary creatures don't untap during their controllers' untap steps. When Arena of the Ancients enters the battlefield, tap all legendary creatures. |
Fifty Feet of Rope | 1 | Artifact | Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) |