Card Codex

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17 May 2024: Card library updated.

Fiendlash

1R · Artifact — Equipment

Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}

Similar cards

Color identity:
NameManaTypeText
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Consume 2WBSorcery Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Torrent of Fire 3RRSorcery Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Lightning Spear 1RArtifact — Equipment Equipped creature gets +1/+0 and has trample. {2}{R}, Sacrifice Lightning Spear: It deals 3 damage to any target. Equip {1}
Gate Smasher 3Artifact — Equipment Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
Agonizing Demise 3BInstant Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Stalwart Speartail 1RGCreature — Dinosaur Enrage — Whenever Stalwart Speartail is dealt damage, other Dinosaurs you control and Dinosaur cards in your hand and library perpetually get +1/+1. Whenever Stalwart Speartail attacks, you may pay {3}. When you do, Stalwart Speartail deals 1 damage to each creature and each planeswalker. 4/4
Avarice Amulet 4Artifact — Equipment Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Farsight Mask 5Artifact Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Ancient Lumberknot 2BGCreature — Treefolk Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 1/4
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