M:tG card similarity search
1WW · Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control. 2/2
Name | Mana | Type | Text |
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Stinging Lionfish | 1U | Enchantment Creature — Fish | Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. 2/1 |
Undead Slayer | 2W | Creature — Human Cleric | {W}, {T}: Exile target Skeleton, Vampire, or Zombie. 2/2 |
Synapse Necromage | 2B | Creature — Fungus Wizard | When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block." 3/1 |
Nantuko Blightcutter | 2G | Creature — Insect Druid | Protection from black Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard. 2/2 |
Diabolic Machine | 7 | Artifact Creature — Construct | {3}: Regenerate Diabolic Machine. 4/4 |
Hullbreaker Horror | 5UU | Creature — Kraken Horror | Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand. 7/8 |
Arboria | 2GG | World Enchantment | Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. |
Nezumi Road Captain | Enchantment Creature — Rat Rogue | Menace Vehicles you control have menace. (They can't be blocked except by two or more creatures.) 2/2 | |
Hithlain Rope | 2 | Artifact | Hithlain Rope can't be sacrificed. {1}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope. {2}, {T}: Draw a card. The player to your right gains control of Hithlain Rope. |
Scaled Behemoth | 4GG | Creature — Crocodile | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 6/7 |