Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fierce Empath

2G · Creature — Elf

When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. 1/1

Similar cards

Color identity:
NameManaTypeText
Scion of the Ur-Dragon WUBRGLegendary Creature — Dragon Avatar Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle. 4/4
Dauntless Avenger Creature — Human Soldier Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking. 3/2
The Conundrum of Bowls 2UUEnchantment — Saga (As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Seek a card with mana value less than the number of cards in your hand. II — Seek a card with mana value greater than the number of cards in your hand. III — Count the number of cards in your hand. You may cast a spell with mana value equal to that number from your hand without paying its mana cost.
Pyrostatic Pillar 1REnchantment Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Primal Growth 2GSorcery Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Invasion of Zendikar 3GBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Grizzled Huntmaster 1GGCreature — Human Warrior When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3
Golden Wish 3WWSorcery You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
Field Trip 2GSorcery Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Putrid Cyclops 2BCreature — Zombie Cyclops When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/3
Page 77