Card Codex

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17 May 2024: Card library updated.

Fiery Gambit

2R · Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Similar cards

Color identity:
NameManaTypeText
Flame Slash RSorcery Flame Slash deals 4 damage to target creature.
Ragefire 1RSorcery Ragefire deals 3 damage to target creature.
Scorching Shot RRSorcery Scorching Shot deals 5 damage to target creature.
Tower of Calamities 4Artifact {8}, {T}: Tower of Calamities deals 12 damage to target creature.
Wild Wurm 3RCreature — Wurm When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand. 5/4
Reality Hemorrhage 1RInstant Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target.
Slingshot Goblin 2RCreature — Goblin {R}, {T}: Slingshot Goblin deals 2 damage to target blue creature. 2/2
Goblin Artillery 1RRCreature — Goblin Warrior {T}: Goblin Artillery deals 2 damage to any target and 3 damage to you. 1/3
Fiery Temper 1RRInstant Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Bituminous Blast 3BRInstant Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Bituminous Blast deals 4 damage to target creature.
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