Card Codex

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17 May 2024: Card library updated.

Fiery Gambit

2R · Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Similar cards

Color identity:
NameManaTypeText
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Strafe RSorcery Strafe deals 3 damage to target nonred creature.
Skewer the Critics 2RSorcery Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.
Pyromatics 1RInstant Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
Flame Jab RSorcery Flame Jab deals 1 damage to any target. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Direct Current 1RRSorcery Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Razorfin Hunter URCreature — Merfolk Goblin {T}: Razorfin Hunter deals 1 damage to any target. 1/1
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