Card Codex

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17 May 2024: Card library updated.

Fiery Gambit

2R · Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Similar cards

Color identity:
NameManaTypeText
Collision 1R/GInstant Collision deals 6 damage to target creature with flying.
Leaf Arrow GInstant Leaf Arrow deals 3 damage to target creature with flying.
Pierce the Sky 1GInstant Pierce the Sky deals 7 damage to target creature with flying.
Shredding Winds 2GInstant Shredding Winds deals 7 damage to target creature with flying.
Centaur Archer 1RGCreature — Centaur Archer {T}: Centaur Archer deals 1 damage to target creature with flying. 3/2
Noxious Hydra Breath Sorcery Choose one — Noxious Hydra Breath deals 5 damage to each player; or destroy each tapped non-Head creature.
Explosive Welcome 7RInstant Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.
Fallen Ferromancer 3RCreature — Phyrexian Human Shaman Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{R}, {T}: Fallen Ferromancer deals 1 damage to any target. 1/1
Furious 3RRSorcery Furious deals 3 damage to each creature without flying.
Rough 1RSorcery Rough deals 2 damage to each creature without flying.
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