M:tG card similarity search
· Land
{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Discreet Retreat | 3B | Enchantment — Aura | Enchant land Enchanted land has "{T}: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life. |
Bighorner Rancher | 4G | Creature — Human Ranger | Vigilance {T}: Add an amount of {G} equal to the greatest power among creatures you control. Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control. 2/5 |
Spoils of Adventure | 4WU | Instant | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards. |
Shake the Foundations | 2R | Instant | Shake the Foundations deals 1 damage to each creature without flying. Draw a card. |
Thoughtleech | GG | Enchantment | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. |
Pulverize | 4RR | Sorcery | You may sacrifice two Mountains rather than pay this spell's mana cost. Destroy all artifacts. |
Daring Apprentice | 1UU | Creature — Human Wizard | {T}, Sacrifice Daring Apprentice: Counter target spell. 1/1 |
Nexus Wardens | 2G | Creature — Satyr Archer | Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4 |
Dakmor Salvage | Land | Dakmor Salvage enters the battlefield tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | |
Shadow of Doubt | U/BU/B | Instant | ({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card. |