M:tG card similarity search
· Land
{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Flumph | 1W | Creature — Jellyfish | Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4 |
Dwarven Scorcher | R | Creature — Dwarf | Sacrifice Dwarven Scorcher: Dwarven Scorcher deals 1 damage to target creature unless that creature's controller has Dwarven Scorcher deal 2 damage to them. 1/1 |
Soul Tithe | 1W | Enchantment — Aura | Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value. |
The Celestus | 3 | Legendary Artifact | If it's neither day nor night, it becomes day as The Celestus enters the battlefield. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
Soul Reap | 1B | Sorcery | Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn. |
Gemstone Caverns | Legendary Land | If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color. | |
Borne Upon a Wind | 1U | Instant | You may cast spells this turn as though they had flash. Draw a card. |
Curiosity | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Keen Sense | G | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
Vizkopa Confessor | 3WB | Creature — Human Cleric | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it. 1/3 |