Card Codex

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17 May 2024: Card library updated.

Fiery Mantle

1R · Enchantment — Aura

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When Fiery Mantle is put into a graveyard from the battlefield, return Fiery Mantle to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Rescue the Foal 1WInstant — Adventure Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)
War Screecher 1WCreature — Bird Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3
Tuvasa the Sunlit GWULegendary Creature — Merfolk Shaman Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. 1/1
Dire Flail RArtifact — Equipment Equipped creature gets +2/+0. Equip {1} Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Bala Ged Recovery 2GSorcery Return target card from your graveyard to your hand.
Elven Cache 2GGSorcery Return target card from your graveyard to your hand.
Recollect 2GSorcery Return target card from your graveyard to your hand.
Regrowth 1GSorcery Return target card from your graveyard to your hand.
Dirty 2GSorcery Return target card from your graveyard to your hand. Fuse (You may cast one or both halves of this card from your hand.)
Vampire Hounds 2BCreature — Vampire Dog Discard a creature card: Vampire Hounds gets +2/+2 until end of turn. 2/2
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