Card Codex

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17 May 2024: Card library updated.

Fifty Feet of Rope

1 · Artifact

Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Similar cards

Color identity:
NameManaTypeText
Barl's Cage 4Artifact {3}: Target creature doesn't untap during its controller's next untap step.
Elvish Hunter 1GCreature — Elf Archer {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. 1/1
Labyrinth Minotaur 3UCreature — Minotaur Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step. 1/4
Wall of Frost 1UUCreature — Wall Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7
Cleric of Chill Depths 1UCreature — Merfolk Cleric Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step. 1/3
Ojutai's Breath 2UInstant Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Press for Answers 1USorcery Tap target creature. It doesn't untap during its controller's next untap step. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Rage of Winter 1USorcery — Adventure Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.)
Take into Custody UInstant Tap target creature. It doesn't untap during its controller's next untap step.
Rush of Ice USorcery Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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