M:tG card similarity search
2G · Enchantment
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
Name | Mana | Type | Text |
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Piston Sledge | 3 | Artifact — Equipment | When Piston Sledge enters the battlefield, attach it to target creature you control. Equipped creature gets +3/+1. Equip—Sacrifice an artifact. |
Deep Analysis | 3U | Sorcery | Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Nightmare Moon | 4BB | Legendary Creature — Alicorn | Flying As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace. {6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend. 6/6 |
Brass's Tunnel-Grinder | 2R | Legendary Artifact | When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.) |
Marauding Sphinx | 3UU | Creature — Sphinx Rogue | Flying, vigilance, ward {2} Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/5 |
Retaliator Griffin | 1RGW | Creature — Griffin | Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin. 2/2 |
Thopter Squadron | 5 | Artifact Creature — Thopter | Flying Thopter Squadron enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery. 0/0 |
Mounted Dreadknight | 4R | Creature — Vampire Knight | Trample Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. 5/4 |
Hour of Need | 2U | Instant | Strive — This spell costs {1}{U} more to cast for each target beyond the first. Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying. |
Experiment One | G | Creature — Human Ooze | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 1/1 |