M:tG card similarity search
3W · Enchantment
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Name | Mana | Type | Text |
---|---|---|---|
Two-Handed Axe | 2R | Artifact — Equipment | Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R} |
Mask of Intolerance | 2 | Artifact | At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player. |
Risky Move | 3RRR | Enchantment | At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature. |
Goblin Goon | 3R | Creature — Goblin Mutant | Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. 6/6 |
Ashiok, Dream Render | 1U/BU/B | Legendary Planeswalker — Ashiok | Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard. Loyalty 5 |
Pain Distributor | 2R | Creature — Devil Citizen | Menace Whenever a player casts their first spell each turn, they create a Treasure token. Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. 2/3 |
Tovolar, Dire Overlord | 1RG | Legendary Creature — Human Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3 |
Ohran Frostfang | 3GG | Snow Creature — Snake | Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. 2/6 |
Water Wurm | U | Creature — Wurm | Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1 |
Sidar Kondo of Jamuraa | 2GW | Legendary Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.) 2/5 |