M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Lead | 3G | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so. |
Night Market Guard | 3 | Artifact Creature — Construct | Night Market Guard can block an additional creature each combat. 3/1 |
Frenetic Raptor | 5R | Creature — Dinosaur Beast | Beasts can't block. 6/6 |
Sylvan Basilisk | 3GG | Creature — Basilisk | Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. 2/4 |
Invasion Plans | 2R | Enchantment | All creatures block each combat if able. The attacking player chooses how each creature blocks each combat. |
Stone-Cold Basilisk | 4G | Creature — Basilisk | Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities. 2.5/5 |
Goblin Cadets | R | Creature — Goblin | Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) 2/1 |
Tactical Advantage | W | Instant | Target blocking or blocked creature you control gets +2/+2 until end of turn. |
Goblin Swine-Rider | R | Creature — Goblin | Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. 1/1 |
Spined Sliver | RG | Creature — Sliver | Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. 2/2 |