Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Fighting Chance

R · Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Similar cards

Color identity:
NameManaTypeText
Manticore 3BCreature — Manticore Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/1
Luminous Phantom Creature — Spirit Cleric Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1
Palace Guard 2WCreature — Human Soldier Palace Guard can block any number of creatures. 1/4
Avalanche Tusker 2GURCreature — Elephant Warrior Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. 6/4
Research Thief 4UArtifact Creature — Moonfolk Wizard Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card. 3/3
Silver Bolt 1Artifact {3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.
Fleet-Footed Monk 1WCreature — Human Monk Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1
Lure 1GGEnchantment — Aura Enchant creature All creatures able to block enchanted creature do so.
Eligeth, Crossroads Augur 4UULegendary Creature — Sphinx Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.) 5/6
Flow of Maggots 2BCreature — Insect Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flow of Maggots can't be blocked by non-Wall creatures. 2/2
Page 141