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17 May 2024: Card library updated.

Fighting Chance

R · Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Similar cards

Color identity:
NameManaTypeText
Chub Toad 2GCreature — Frog Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn. 1/1
Dromad Purebred 4WCreature — Camel Beast Whenever Dromad Purebred is dealt damage, you gain 1 life. 1/5
Silent Submersible UUArtifact — Vehicle Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/3
Pathway Arrows 1Artifact — Equipment Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Equip {2}
Rysorian Badger 2GCreature — Badger Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn. 2/2
Barricade Breaker 7Artifact Creature — Juggernaut Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Barricade Breaker attacks each combat if able. 7/5
Rabid Elephant 4GCreature — Elephant Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4
Spincrusher 2Artifact Creature — Construct Whenever Spincrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn. 0/2
Sengir Vampire 3BBCreature — Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. 4/4
Suspicious Bookcase 2Artifact Creature — Wall Defender {3}, {T}: Target creature can't be blocked this turn. 0/4
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