Card Codex

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17 May 2024: Card library updated.

Fighting Chance

R · Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Similar cards

Color identity:
NameManaTypeText
Joven's Ferrets GCreature — Ferret Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step. 1/1
Sly Spy 2BCreature — Human Spy Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. 2/2
Mystic of the Hidden Way 4UCreature — Human Monk Mystic of the Hidden Way can't be blocked. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/2
Falter 1RInstant Creatures without flying can't block this turn.
Magmatic Chasm 1RSorcery Creatures without flying can't block this turn.
Seismic Stomp 1RSorcery Creatures without flying can't block this turn.
Bioluminary 2UCreature — Merfolk Performer Whenever Bioluminary deals combat damage to a player, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. 1/3
Reconnaissance WEnchantment {0}: Remove target attacking creature you control from combat and untap it.
Lich's Mirror 5Artifact If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
Shockmaw Dragon 4RRCreature — Dragon Flying Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. 4/4
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