M:tG card similarity search
R · Instant
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Name | Mana | Type | Text |
---|---|---|---|
Jace, Telepath Unbound | Legendary Planeswalker — Jace | [+1]: Up to one target creature gets -2/-0 until your next turn. [−3]: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. [−9]: You get an emblem with "Whenever you cast a spell, target opponent mills five cards." Loyalty 5 | |
Axelrod Gunnarson | 4BBRR | Legendary Creature — Giant | Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker. 5/5 |
Merfolk Sovereign | 1UU | Creature — Merfolk Noble | Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2 |
Raiders' Spoils | 3B | Enchantment | Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card. |
Mirrored Depths | Plane — Karsus | Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. Whenever chaos ensues, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. | |
Forethought Amulet | 5 | Artifact | At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead. |
Young Red Dragon | 3R | Creature — Dragon | Flying Young Red Dragon can't block. 3/2 |
Scalpelexis | 4U | Creature — Beast | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process. 1/5 |
Sword of Hearth and Home | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2} |
Shadow Stinger | 2B | Creature — Vampire Rogue | Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) 1/4 |