M:tG card similarity search
R/W · Creature — Kithkin
{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. {R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike. 1/1
Name | Mana | Type | Text |
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Cycle of Life | 1GG | Enchantment | Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. |
Dracoplasm | UR | Creature — Shapeshifter | Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. 0/0 |
A-Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. 1/5 |
Gilt-Leaf Winnower | 3BB | Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal. 4/3 |
Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4 |
Chromium, the Mutable | 4WUB | Legendary Creature — Elder Dragon | Flash This spell can't be countered. Flying Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn. 7/7 |
Inside Out | 1U/R | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
Twisted Image | U | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
Fluros of Myra's Marvels | 2UU | Legendary Creature — Merfolk Performer | As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0. Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number. Partner 3/4 |
Kodama of the Center Tree | 4G | Legendary Creature — Spirit | Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.) */* |