M:tG card similarity search
1B · Creature — Dog
Whenever Filthy Cur is dealt damage, you lose that much life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Moment's Peace | 1G | Instant | Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Sengir Bats | 1BB | Creature — Bat | Flying Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats. 1/2 |
Opportunist | 2R | Creature — Human Soldier | {T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. 2/2 |
Initiate of Blood | 3R | Creature — Ogre Shaman | {T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. 2/2 |
Loyal Subordinate | 2B | Creature — Zombie | Menace Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life. 3/1 |
Avacyn, Guardian Angel | 2WWW | Legendary Creature — Angel | Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice. 5/4 |
Outfitted Jouster | 2BR | Creature — Human Knight | When Outfitted Jouster enters the battlefield, conjure a card named Steelclaw Lance and a card named Brawler's Plate onto the battlefield and attach them to Outfitted Jouster. If damage would be dealt to Outfitted Jouster while it's equipped, prevent that damage. When damage is prevented this way, sacrifice an Equipment attached to Outfitted Jouster. 2/2 |
Corpse Knight | WB | Creature — Zombie Knight | Whenever another creature enters the battlefield under your control, each opponent loses 1 life. 2/2 |
Mystic Decree | 2UU | World Enchantment | All creatures lose flying and islandwalk. |
Death Watch | B | Enchantment — Aura | Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. |