M:tG card similarity search
1B · Instant
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sanguine Statuette | 1R | Artifact | When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. |
| The Triumph of Anax | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) |
| Inside Out | 1U/R | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
| Twisted Image | U | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
| Crimson Acolyte | 1W | Creature — Human Cleric | Protection from red {W}: Target creature gains protection from red until end of turn. 1/1 |
| Blink | 2UB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.) II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn." |
| Furor of the Bitten | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |
| Skyship Stalker | 2RR | Creature — Dragon | Flying {R}: Skyship Stalker gets +1/+0 until end of turn. {R}: Skyship Stalker gains first strike until end of turn. {R}: Skyship Stalker gains haste until end of turn. 3/3 |
| The General | Hero | Exile The General: Creatures you control get +1/+1 until end of turn. Untap them. | |
| Markov Waltzer | 2RW | Creature — Vampire | Flying, haste At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn. 1/3 |