Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Final Payment

WB · Instant

As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature.

Similar cards

Color identity:
NameManaTypeText
Greed's Gambit 3BEnchantment When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.
Nullmage Advocate 2GCreature — Insect Druid {T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment. 2/3
Scourge of the Skyclaves 1BCreature — Demon Kicker {4}{B} When you cast this spell, if it was kicked, each player loses half their life, rounded up. Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players. */*
Tangleclaw Werewolf 2GGCreature — Werewolf Horror Tangleclaw Werewolf can block an additional creature each combat. {6}{G}: Transform Tangleclaw Werewolf. 2/4
Goblin Settler 3RCreature — Goblin When Goblin Settler enters the battlefield, destroy target land. 1/1
Skyclave Cleric 1WCreature — Kor Cleric When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3
Shadows of the Past 1BEnchantment Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
Blind Creeper 1BCreature — Zombie Beast Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. 3/3
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Kitchen Finks 1G/WG/WCreature — Ouphe When Kitchen Finks enters the battlefield, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/2
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