M:tG card similarity search
3BB · Sorcery
Target player loses life equal to the damage already dealt to that player this turn.
Name | Mana | Type | Text |
---|---|---|---|
Moonmist | 1G | Instant | Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.) |
Combat Medic | 2W | Creature — Human Cleric Soldier | {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2 |
Respite | 1G | Instant | Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature. |
Ravenous Pursuit | 1G | Sorcery | Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way. |
Sunfire Balm | 2W | Instant | Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn. |
Abuna Acolyte | 1W | Creature — Cat Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 1/1 |
Avatar of Me | 2UU | Creature — Avatar | This spell costs {1} more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½. Avatar of Me is the color of your eyes. */* |
Midnight Entourage | 2BB | Creature — Aetherborn Rogue | Other Aetherborn you control get +1/+1. Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life. 3/3 |
Angelsong | 1W | Instant | Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Haze of Pollen | 1G | Instant | Prevent all combat damage that would be dealt this turn. Cycling {3} ({3}, Discard this card: Draw a card.) |