Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Final Revels

4B · Sorcery

Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Dreamspoiler Witches 3BCreature — Faerie Wizard Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn. 2/2
Archon's Glory WInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
When Fluffy Bunnies Attack 3BInstant Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.
Collective Effort 1WWSorcery Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.
Pendelhaven Legendary Land {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn.
Jamming Device Artifact — Contraption Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.
Resistance Reunited 1WInstant Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn.
Righteous Confluence 3WWSorcery Choose three. You may choose the same mode more than once. • Create a 2/2 white Knight creature token with vigilance. • Exile target enchantment. • You gain 5 life.
Settle Beyond Reality 4WSorcery Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.
Dauntless Unity 1WInstant Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
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