M:tG card similarity search
4B · Sorcery
Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Onward | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Rush of Blood | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |
Gift of Fangs | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. |
Anointer of Champions | W | Creature — Human Cleric | {T}: Target attacking creature gets +1/+1 until end of turn. 1/1 |
Zealous Persecution | WB | Instant | Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. |
World-Weary | 3BB | Enchantment — Aura | Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Quag Sickness | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1 for each Swamp you control. |
Feebleness | 1B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -2/-1. |
Greel's Caress | 1B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -3/-0. |
Mists of Littjara | 1U | Enchantment — Aura | Flash Enchant creature or Vehicle Enchanted creature gets -3/-0. |