M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Entrails Feaster | B | Creature — Zombie Cat | At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster. 1/1 |
Stitched Drake | 1UU | Creature — Zombie Drake | As an additional cost to cast this spell, exile a creature card from your graveyard. Flying 3/4 |
Phyrexian Splicer | 2 | Artifact | {2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it. |
Blizzard Brawl | G | Snow Sorcery | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Boarded Window | 3 | Artifact | Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window. |
Panoptic Mirror | 5 | Artifact | Imprint — {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand. At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost. |
Signature Spells | 4UU | Enchantment | When Signature Spells enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them. At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost. |
Cauldron Haze | 1W/B | Instant | Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
Cauldron of Souls | 5 | Artifact | {T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
Grind | 1B | Sorcery | Put a -1/-1 counter on each of up to two target creatures. |