Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Final Reward

4B · Instant

Exile target creature.

Similar cards

Color identity:
NameManaTypeText
Sigarda, Heron's Grace 3GWLegendary Creature — Angel Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. 4/5
Become Immense 5GInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.
Silhouette 1UInstant Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
Barkshell Blessing G/WInstant Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Nature's Way 1GSorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Iname, Life Aspect 4GGLegendary Creature — Spirit When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. 4/4
Freeze in Place 1USorcery Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Resize 1GInstant Target creature gets +3/+3 until end of turn. Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Kylox, Visionary Inventor 5URLegendary Creature — Viashino Artificer Menace, ward {2}, haste Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. 4/4
Primal Boost 2GInstant Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
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